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Monthly Archives: November 2017
MinGW-w64 and the NT native APIs
So with the move to 64bits it was necessary to update my development environment moving from the now ancient MinGW tool set to the newer and 64bit supporting MinGW-w64. It was not entirely a smooth transition however, there were numerous … Continue reading
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64 bits – sometimes going against the grain gets you bitten
When I installed 64bit windows I used custom paths for the “Program Files” directories. x64: C:\ProgsNT x86: C:\ProgsNT\x86 Windows setup was not at all willing to facilitate this arrangement, but after a small hack it became complacent. Anyway, the install … Continue reading
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c++ bullshit – Character arrays and the null terminator
The C++ standard states There shall not be more initializers than there are array elements. [Example: char cv[4] = “asdf”; // error is ill-formed since there is no space for the implied trailing ’\0’. —end example ] Well that seems … Continue reading
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64 bits – the beginning
Finally I have done it, after almost a year of preparation (not continuously of course) I have at last installed a working 64 bit install of windows 2003. So much work was needed just to get to this point and … Continue reading
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